August 18th 10AM - 5PM
Participants will learn about the Arduino programming software, and build a circuit that can be used to control a player in a game. Participants will learn basic circuitry, sensor programming, and how to integrate a hardware controller into the Unity software.
Instructor:
This class is taught by Mark Kleback, a Brooklyn-based fabricator and game developer who specializes in building arcade cabinets for indie games.
MORE DETAILS:
Schedule
Sunday: Arduino software and circuit assembly
10am - 1pm: workshop
1pm-2pm: lunch break
2pm - 5pm: workshop
Prerequisites
Unity Game Engine experience or the Wonderville Unity Workshop
This workshop is aimed at students with basic computer proficiency. Though Unity is a visual programming environment, we will be doing some coding in C# and in the Arduino software, but no prior programming experience is necessary.
Materials
We will need to program the hardware over USB, so please bring a laptop with a USB port or an equivalent adapter and a charger.
All students will receive a Free Electronics Kit, which includes a starter pack of electronics components, sensors, and the microcontroller.